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Marc Vef
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#include <daemon/classes/fs_data.hpp>
#include <daemon/backend/metadata/db.hpp>
#include <spdlog/spdlog.h>
const std::shared_ptr<spdlog::logger>&
FsData::spdlogger() const {
void
FsData::spdlogger(const std::shared_ptr<spdlog::logger>& spdlogger) {
FsData::spdlogger_ = spdlogger;
const std::shared_ptr<gkfs::metadata::MetadataDB>&
FsData::mdb() const {
void
FsData::mdb(const std::shared_ptr<gkfs::metadata::MetadataDB>& mdb) {
void
FsData::close_mdb() {
const std::shared_ptr<gkfs::data::ChunkStorage>&
FsData::storage() const {
void
FsData::storage(const std::shared_ptr<gkfs::data::ChunkStorage>& storage) {
const std::string&
FsData::rootdir() const {
void
FsData::rootdir(const std::string& rootdir) {
FsData::rootdir_ = rootdir;
const std::string&
FsData::mountdir() const {
return mountdir_;
}
void
FsData::mountdir(const std::string& mountdir) {
FsData::mountdir_ = mountdir;
}
const std::string&
FsData::metadir() const {
void
FsData::metadir(const std::string& metadir) {
FsData::metadir_ = metadir;
}
const std::string&
FsData::rpc_protocol() const {
return rpc_protocol_;
}
void
FsData::rpc_protocol(const std::string& rpc_protocol) {
rpc_protocol_ = rpc_protocol;
}
const std::string&
FsData::bind_addr() const {
void
FsData::bind_addr(const std::string& addr) {
const std::string&
FsData::hosts_file() const {
void
FsData::hosts_file(const std::string& lookup_file) {
bool
FsData::use_auto_sm() const {
return use_auto_sm_;
}
void
FsData::use_auto_sm(bool use_auto_sm) {
use_auto_sm_ = use_auto_sm;
}
bool
FsData::atime_state() const {
return atime_state_;
}
void
FsData::atime_state(bool atime_state) {
FsData::atime_state_ = atime_state;
}
bool
FsData::mtime_state() const {
return mtime_state_;
}
void
FsData::mtime_state(bool mtime_state) {
FsData::mtime_state_ = mtime_state;
}
bool
FsData::ctime_state() const {
return ctime_state_;
}
void
FsData::ctime_state(bool ctime_state) {
FsData::ctime_state_ = ctime_state;
}
bool
FsData::link_cnt_state() const {
return link_cnt_state_;
}
void
FsData::link_cnt_state(bool link_cnt_state) {
FsData::link_cnt_state_ = link_cnt_state;
}
bool
FsData::blocks_state() const {
return blocks_state_;
}
void
FsData::blocks_state(bool blocks_state) {
FsData::blocks_state_ = blocks_state;
}