[PATCH] forcedeth: TSO fix for large buffers
This contains a bug fix for large buffers. Originally, if a tx buffer to be sent was larger then the maximum size of the tx descriptor, it would overwrite other control bits. In this patch, the buffer is split over multiple descriptors. Also, the fragments are now setup in forward order. Signed-off-by: Ayaz Abdulla <aabdulla@nvidia.com> Signed-off-by: Manfred Spraul <manfred@colorfullife.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Jeff Garzik <jgarzik@pobox.com>
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