[PATCH] slab: redzone double-free detection
At present our slab debugging tells us that it detected a double-free or corruption - it does not distinguish between them. Sometimes it's useful to be able to differentiate between these two types of information. Add double-free detection to redzone verification when freeing an object. As explained by Manfred, when we are freeing an object, both redzones should be RED_ACTIVE. However, if both are RED_INACTIVE, we are trying to free an object that was already free'd. Signed-off-by: Manfred Spraul <manfred@colorfullife.com> Signed-off-by: Pekka Enberg <penberg@cs.helsinki.fi> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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