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Marc Vef
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#include <daemon/classes/fs_data.hpp>
#include <daemon/backend/metadata/db.hpp>
bool FsData::is_local_op(const size_t recipient) {
return recipient == host_id_;
}
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// getter/setter
const std::unordered_map<std::string, std::string>& FsData::hashmap() const {
return hashmap_;
}
void FsData::hashmap(const std::unordered_map<std::string, std::string>& hashmap_) {
FsData::hashmap_ = hashmap_;
}
const std::hash<std::string>& FsData::hashf() const {
return hashf_;
}
void FsData::hashf(const std::hash<std::string>& hashf_) {
FsData::hashf_ = hashf_;
}
blksize_t FsData::blocksize() const {
return blocksize_;
}
void FsData::blocksize(blksize_t blocksize_) {
FsData::blocksize_ = blocksize_;
}
const std::shared_ptr<spdlog::logger>& FsData::spdlogger() const {
return spdlogger_;
}
void FsData::spdlogger(const std::shared_ptr<spdlog::logger>& spdlogger_) {
FsData::spdlogger_ = spdlogger_;
}
const std::shared_ptr<MetadataDB>& FsData::mdb() const {
return mdb_;
}
void FsData::mdb(const std::shared_ptr<MetadataDB>& mdb) {
mdb_ = mdb;
}
void FsData::close_mdb() {
mdb_.reset();
}
const std::shared_ptr<ChunkStorage>& FsData::storage() const {
return storage_;
}
void FsData::storage(const std::shared_ptr<ChunkStorage>& storage) {
storage_ = storage;
}
void FsData::distributor(std::shared_ptr<Distributor> d) {
distributor_ = d;
}
std::shared_ptr<Distributor> FsData::distributor() const {
return distributor_;
}
const std::string& FsData::rootdir() const {
return rootdir_;
}
void FsData::rootdir(const std::string& rootdir_) {
FsData::rootdir_ = rootdir_;
}
const std::string& FsData::mountdir() const {
return mountdir_;
}
void FsData::mountdir(const std::string& mountdir) {
FsData::mountdir_ = mountdir;
}
const std::string& FsData::metadir() const {
return metadir_;
}
void FsData::metadir(const std::string& metadir) {
FsData::metadir_ = metadir;
}
const std::string& FsData::hosts_raw() const {
return hosts_raw_;
}
void FsData::hosts_raw(const std::string& hosts_raw) {
FsData::hosts_raw_ = hosts_raw;
}
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const std::map<uint64_t, std::string>& FsData::hosts() const {
return hosts_;
}
void FsData::hosts(const std::map<uint64_t, std::string>& hosts) {
FsData::hosts_ = hosts;
}
const uint64_t& FsData::host_id() const {
return host_id_;
}
void FsData::host_id(const uint64_t& host_id) {
FsData::host_id_ = host_id;
}
size_t FsData::host_size() const {
return host_size_;
}
void FsData::host_size(size_t host_size) {
FsData::host_size_ = host_size;
}
std::string FsData::rpc_port() const {
return rpc_port_;
}
void FsData::rpc_port(std::string rpc_port) {
FsData::rpc_port_ = rpc_port;
}
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bool FsData::atime_state() const {
return atime_state_;
}
void FsData::atime_state(bool atime_state) {
FsData::atime_state_ = atime_state;
}
bool FsData::mtime_state() const {
return mtime_state_;
}
void FsData::mtime_state(bool mtime_state) {
FsData::mtime_state_ = mtime_state;
}
bool FsData::ctime_state() const {
return ctime_state_;
}
void FsData::ctime_state(bool ctime_state) {
FsData::ctime_state_ = ctime_state;
}
bool FsData::uid_state() const {
return uid_state_;
}
void FsData::uid_state(bool uid_state) {
FsData::uid_state_ = uid_state;
}
bool FsData::gid_state() const {
return gid_state_;
}
void FsData::gid_state(bool gid_state) {
FsData::gid_state_ = gid_state;
}
bool FsData::link_cnt_state() const {
return link_cnt_state_;
}
void FsData::link_cnt_state(bool link_cnt_state) {
FsData::link_cnt_state_ = link_cnt_state;
}
bool FsData::blocks_state() const {
return blocks_state_;
}
void FsData::blocks_state(bool blocks_state) {
FsData::blocks_state_ = blocks_state;
}